

What we didn’t: Campaign feels directionless and lacks ambition, doesn’t manage to top God of War 3, multiplayer has matchmaking issues

What we liked: Plays better than ever, new gameplay mechanics work well, great puzzles, multiplayer is well thought out It’s still a must-play for fans, for sure, but it doesn’t quite manage to step out of the shadows of its predecessor, and that’s bitterly disappointing. The campaign feels a little directionless and despite all the great combat and puzzles, it doesn’t really build on the franchise’s heritage and, in the end, just feels like it exists because Sony didn’t want this to be a multiplayer-only game. It’s great that God of War now has multiplayer, but that should never have come at the expense of the franchise’s core – its single-player experience. Here, the skilled players will rise to the top. And while you can get away with button-mashing in the campaign, that approach will lead to instant failure online. Dampening the experience to an extent though is the game’s multiplayer matchmaking, which will often keep you waiting for a long time before you can get into a game. There’s also detailed levelling up that applies to the player overall, as well as your weapons and armour.
#When does god of war ascension take place psp
Santa Monica has tried to show Kratos’ human side in Ascension, but it simply doesn’t work, and as a result, Ascension’s campaign ends up being the weakest in the series, the PSP games included. In Ascension, which takes place some years before the first game, Kratos must deal with an even more powerful force than Ares or Zeus the three Furies, who govern the fate of all gods and mortals. From killing one god after another in God of War 3, you’re now relegated to fighting Ares’ minions, which feels terribly rudimentary. Sure, the levels are grand in scale and the enemy deaths brutal as ever, but the feeling of Kratos finding himself against all odds, a common theme across previous games, is non-existent. Thanks to that skill, however, the puzzles in Ascension are an absolute treat, and they’re easily some of the best in the franchise and the genre.īut while God of War: Ascension plays better than ever, but the campaign still feels underwhelming for most part. There’s also heal/decay ability that lets him rebuild destroyed structures and vice versa, although this is mostly restricted to puzzles.

There are also a couple of new powers that Kratos picks up here, such as the ability to clone himself temporarily, a skill used in both puzzles and combat. While the Blades of Chaos are Kratos’ only weapon, he can also now pick up weapons dropped by enemies and use them temporarily, and these vary from close combat weapons like high damage maces to ranged weapons like spears. In terms of gameplay mechanics, you now have four elemental attacks mapped to the d-pad, each inflicting different amounts of damage to the various enemy types, as well as possessing different special attacks. That’s not to say that the game doesn’t bring anything new to the table.
